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Posted by Cless on 12/4/2011
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Let's cut to the chase: The Tales of Destiny: Director's Cut and Tales of Destiny 2 (PS2) projects have officially
been resumed. That's right--the hiatus ends NOW.
What about Tales of Phantasia? Wasn't it supposed to be released before ToD2 and ToD:DC came back into focus?
Indeed...that was the plan. Unfortunately, ToP is basically being held back by the lack of a final script proofread
and a significant bug that crept up which needs squashing. Both of these issues are pretty much out of my hands and I
don't have a clue when the appointed staff members will find the time to address them.
Since I'm essentially out of stuff to do on ToP, and have no idea when the remaining stuff will be turned in, it
simply made more sense to resume the hiatus projects in the interim. As much as everyone is sick of it, completing
ToP is still my number one priority. Whenever that remaining stuff does get turned in, I will go back and have it
finished off for good. Don't panic--there won't be much of anything holding the release back at that point besides
beta testing. A month maximum should be plenty of time to get that out of the way.
At the moment, I'm not necessarily picking up exactly where we left off in 2009 on the ToD:DC menu patch front.
Instead, I am currently focused on coding up a script conversion tool; something to convert the script into a much,
much, much more organized, user-friendly format for throughhim and anyone else who will be attacking the script.
It'll make our lives so much easier. I started getting ideas for it last year, and now I'm making those real, or
even better.
Most of the functionality of this new tool is implemented, but there's still more to do. There are some input files
for it that must be created manually, and I'm trying to work on them in my spare time. It's a pretty slow process as
combing through the entire script carefully at least a few times is necessary. This sort of tool only needs to be
used once, so the output needs to be as perfect as possible. I'm also trying to play through the game for the first
time to get some context on a few things, which, of course, is another time-consuming matter.
And what about ToD2? Well, I have a lot of material to sort out and review. The menu translation was actually
finished soon after the hiatus began, courtesy of tammaiya. I believe she checked the existing translations on top
of filling in the holes. This will need to be checked and edited before the real menu patch can come and replace that
meh-tastic alpha patch some of you guys have been...tolerating?
ToD2's script...has had a big chunk translated, courtesy of Alyx, whom submitted it during summer. Pending review.
Lanyn, known for her translation guide and the translated Youtube video walkthroughs, also joined the translation
team quite a while back, but doesn't appear to be active at this time. The script translator situation needs to be
settled.
Anyway, once I finish the aforementioned script tool for ToD:DC, I will be making a version of it for ToD2 as well.
There's a lot of work to do. Just don't expect it all to happen overnight. One thing at a time.
That's about it for now. Sorry, the tool I'm currently working on doesn't magically create eyecandy for everyone to
drool over, and I'm sure you would all love some after all this time, but just rest assured it'll go a very long way
in helping these projects along. Remember that these games don't need much in the way of internal code modifications
for functional translation patches (unless we run into something completely unexpected), so I don't personally expect
a true repeat of the ToP situation.
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Posted by Cless on 4/29/2011
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The response for a new ToP proofreader has been going pretty well. Better than expected, to be honest. Six interested
people have come forward. With that, I am ending the seeking process.
Next comes preparing a little test for everyone. That should be ready and sent out within the next few days.
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Posted by Cless on 4/15/2011
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*tap* *tap* Hello? Is this thing still working? Okay, good.
While I expect that most people get the news from the forum nowadays, I figured it might be worth posting a new
help wanted ad up here. We're looking for another editor to do the final proofread of all the text in Tales of Phantasia.
nusakan0, the editor that has been with us since mid-2008, has contributed a lot and has helped us out a ton,
which I'm very grateful for. Unfortunately, life appears to have gotten too hectic for him in the past year to
continue working on the project at a steady rate.
At this time, I, along with Sirius9, are busy preparing the final script. I'm a little over halfway done, and fully
expect to be finished within a few weeks (liberal estimate). Sirius is currently a little behind, but she's recovering
from an illness at the moment and should catch up quickly once she's back at 100%.
With nusakan out, we're seeking an English Major or equivalent to do a simple proofread pass at all the text
in the game. The amount of all text in the game is around 850-900KB, which I estimate to be in the neighborhood
of 125,000 words. While we expect spelling and grammar errors to be minimal, typos like missing and repeated words
are very likely (since I commonly make them). Punctuation should be good for the most part, but, you know, how do I
comma. Sometimes, anyway. Creative writing ability isn't terribly important anymore at this stage, but if you have it,
I'd certainly be willing to entertain any input.
I have no idea how successful this news post will be, but I'll try to leave this open to any interested people to
respond for the next week or two. By the end of that, I should have a test script or two prepared.
EDIT: No longer seeking potential proofreaders.
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Posted by Cless on 6/26/2010
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It's been almost a year since this front page was updated, but for those who don't read the forum, we're very
much alive and well. The convenience of forum posting compared to working with this aging site design (which is
essentially still 100% edited by hand and doesn't actually use a database) has taken its toll.
As most major milestones are long past, it's also become difficult to decide what, if any, Tales of Phantasia news
is actually worth posting here. In a nutshell, there have been some new hacks applied, and a couple more editing
drafts for the main script have been written (and it's starting to look so good now that I'm really seeing some light
at the end of this long tunnel). For more details on these updates, read the ToP news forum.
I have also started a new thread on the ToP news forum
with the goal of opening up to the public more by showing off a detailed to-do list of things leading up to the release
of the final patch, as well as posting quick micro updates about happenings to get a feel for our progress.
As Tales of Phantasia is still not yet finished, Tales of Destiny Director's Cut and Tales of Destiny 2 projects are
likewise still on hiatus. Though with Absolute Zero being almost finished with Tales of Innocence, throughhim413
will almost certainly be back and hacking away at Destiny DC text shortly after release. I've also gotten some ideas
to help streamline these projects more when I return to them in full capacity.
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